Especially since the Skirmish Mode harmonizes very well with the next Point:-The Map editor: In Addition to the Skirmish Mode the second great Strength of Stronghold Crusader. Own Battles with up to 7 Opponents are also great Fun in the long term. The four Historical Campaigns (Which are a nice Side occupation, but unfortunately a bit mau, in addition, Five of the 20 Missions are simpler Skirmish Battles)-The Skirmish Mode: THE Strength of Stronghold Crusader. You have the 80 Crusade Marches that become quite demanding towards the End-but Once you have all 80 it is done. One of the unique innovations are the assassins - the warriors of special abilities, able to invisibly enter the castle and open the gate from the inside, interrupting the guard. The way of the crusader is a campaign of 50 cards not tied to historical events, but in the same setting. The expedition of Richard the Lionheart, Friedrich Barbarossa and the French Philip II in order to liberate Jerusalem Addition Stronghold Crusader HDĮxpands the set of game situations with the stories of the Crusades: For complex actions, except soldiers, you need to involve sappers and engineers. You can dig trenches and even organize an epidemic in the enemy camp. Troops can shoot from towers, move around walls, destroy walls, use siege machines, including towers, while besieged have boiling resin tanks, pits with stakes and moats with water. The war is fought by soldiers of close combat and distant combat: archers, crossbowmen, pikemen, swordsmen, spearmen, knights and even monks with clubs. We have to cope with unpredictable disasters like the invasion of rabbits or fire. To succeed in the economy it is not enough just to make calculations. But all this requires money obtained from the collection of taxes and trade. Just as quickly your soldiers are trained. Weapon workshops, where they produce weapons and armor,īuildings are built instantly, it is only necessary to make such a decision. Sawmills, quarries, mines and other structures for extraction of resources - wood, stone, iron and oil.įarms that bring meat, milk, wheat, apples, hops, skins of cows,Ĭity buildings - houses, churches, wells, The castle and everything inside it - walls, towers, gates, barracks, ditches, etc., Do not forget about the popularity - it's a separate indicator in the game. You are the ruler of the castle, you are responsible for both the economy and the war. You can create your own maps and play in multiplay mode. The game allows you to build - a settlement or a castle, carry out individual economic missions or just build freely, and destroy - invade the country, take the castle under siege or, on the contrary, crush the attackers. Game events begin in 1066, but there are often no time limits, so theoretically, missions can last dozens and even hundreds of game years. ![]() ![]() ![]() The atmosphere and situation of the first gameīriefly, this is the stylization of the Middle Ages. Military actions - assault of the castle or its defense,Ĭreation and management of the village. The game Stronghold - a simulator of three activities: The main thing about the series of games Stronghold The game is an addition to the game-strategy Stronghold.
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